Never say never. I'm all for more options.
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Gunbreaker is one of the most iconic Final Fantasy jobs? I can't think of a single game that had a Gunbreaker job. Even Squall's job was just a Mercenary, he just used a gunblade as a weapon.
Um no, not warrior. But you can say it for drk. Because we did get drk₂ which for what ever reason they called it reaper. Should really have made it drk₂ rather than rpr, because that's what it is. And yeah it would be great if drk and drk₂ worked like smn/sch so I could just level drk and pull out the scythe when I wanted to play drk₂
I mean why would dark knight ever wear a scythe...
I think it's a really fun class as is. If they shoe horned it into a DPS there would be a lot of upset players.
Also by this metric WAR/PLD should also be able to queue as healers.
Utterly nonsense. MMOs have had the trinity since the beginning and also had hybrid/support classes. Everquest support classes were absolutely amazing. WoW even had hybrid/support classes in Vanilla and TBC with Paladin, Shaman, and Druid.
Laziness is what has killed the hybrid/support classes. Not the holy trinity.
GNB seems fine as it is.
I still don't get it why this is a thing in FFXIV. In WoW it only sucked tanking M+ for instance, but that was because you were the only one that had to do homework before running a dungeon while DPS and healers just mindlessly followed you. In FFXIV there's absolutely nothing that makes Tank harder or put them on a spotlight as you said, their rotations are oversimplified when compared to DPS and Tank mechanics aren't hard at all after you see them the first time while in most dungeons you just run wall to wall pulling everything.
I mean, you play a White Mage, healers are always the hardest roles in games because you are not only responsible for your health and mechanics but also to compensate for any mistakes your peer might make, you should be used to being in the spotlight by now.