Shake it off does aoe heal now, and equilibrium gives regen as well. EW boss's tank buster only take 1/4 of hp bar with cd. Still viable to solo.
It does discourage healers from playing. I'm a healer main. Been one for years. I despise doing dungeons. I actually don't do them almost at all. Because I'm usually with a tank who just heals themselves with no problems and there's no point in being there. I'm a healer. I'd like to heal. This game severely limits what I can even do if I want to heal. If I wanted to dps all the time I'D BE A DPS.
Healers have DPS and healing spells. If you get a tank that is able to keep him/herself alive then this means you can DPS more.
Let's be honest how often do you not get to heal when playing with randoms?
far too often unfortunately. The average is estimated to be 60-85% of all spells cast by a healer to be damage spells. The higher, the lower difficulty of the duty
Did panademonium and zodiark extreme yesterday blind both times. Neither time me or the other healer had to heal the tank until they fudged a mechanic. Kardia and paladin/warrior sustain is that good. Any healing I had to do to them was raidwide stuff that required an ogcd then back to dosis spam.
Even when we were having to constantly pick up stupid dps off the floor, I still barely healed the tank. The only time I did heal the tank was when I got a dark knight vs zodiark. Even then that was a mere ixochole once every 30s
One of those fights i actually forgot to put kardia on. The Warrior did not need healing even as all the dps and the other healer kept dying over and over again
levelling dungeons? well i did need to heal when the gnb fat fingered superbolide.
As another poster in this thread said earlier, there's lots of reasons not to play healer in ff14 nowadays and the fact that healers basically aren't needed speaks volumes.
I'm confused as to why people are bringing it up now.
You could do the same as a War in ShB.
I mean sure, nerf it to the state NF was in in ShB, you'll see not much changes we've had that kind of selfsustain for a while now and no one complained. It's actually WARs identity for a long time now.
I think the real culprit ist that DRK right now sucks with their defensives, so rather than asking to nerf another tank how about we stick with buffing DRK defensives because they desperately need it.
At some point we'll need to accept that jobs are not balanced around dungeons. Casual content just doesnt need job balance, it's ex trials and up where job balance becomes necessary. So yes, warrior is op in dungeons but that is also not very relevant.