Except, the thing about skills like that, assuming this is at all relevant because you're somehow unable to use cross-hotbars or more than a single modifier key, is that you could just... not put them on your hotbar, all without removing a feature.
Take Peloton or Sleep, for instance. Zero 8-man combat value. Must we remove those as well just because you can't bother to bind more than some 20 hotbar spaces?
And in Monk's case the last thing we need is the just-barely-not-situational BS that let to the clunk of Anatman openers and the like, which is about the only historically likely candidate we have for filling those 2 spaces (FoF can be traited and FoE and FoW each made 5% damage reductions, of course).
