WHM's "identity" is finding ways to work around the weaknesses in your horribly designed kit. Actually managing things that have positive effects on your experience in combat is for every other job in the game.
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I like the change, but this is the kind of thing so many people argue is "what'll make the expansion good!" / "such a huge change! It's the best thing we should expect to get!" as if it's an Expansion-level change, esp. with Scholar because of the lack of... well, much else. God forbid they introduce something to break up the monotony of Glare / Broil / Malefic spam and, in the case of Scholar, add an interesting graphic effect to ANYTHING.
This! After the job actions trailer popped up, I feel like I've seen everything!
All these people are like "This is unprecedented! HUGE! Y'all can attack AND heal now!" As if good healers couldn't do that in the first place.
Then, they have the nerve to say that we're ungrateful after we question how any of that solves the 1 button spam.
It's because those people couldn't heal and dps before the change...they probably still won't be able to after the change. It's simply the state of a lot of people playing healer, their gameplay consists of 40% Cure 2, Medica 2, maybe a Lilly ability and 60% Netflix.