Originally Posted by
Jojoya
Definitely agree about Goblet's problem. I know some players don't like the color palette but I like the mostly neutral tones with the occasional splash of vibrant color. The problem is the layout. A house is either staring at Brimming Heart (which is boring in design), a wall or empty air because of the deep wide canyons surround it. Placing it in an open desert with desert fauna (which can be quite beautiful) to look at would have been a major improvement. It's like they designed Lavender Beds and Mists, then ran out of time so took major shortcuts with Goblet.