Originally Posted by
Raikai
I... don't think that's exactly what the game follows, though. "Hard" mode only appears to be merely semantics, because the dungeons (despite being in the same themed area) are completely different, and tuned for the relevant level cap of that expansion.
The word "hard" just appear to exist to diferentiate the title of the dungeon entry - not as to indicate it being challenging over other same level dungeons. Of course, a level 50 Satasha is certainly harder than the level 15 version, but they are just as difficult as, for example Snowcloak, which is another level 50 dungeon but without "hard" in the name.
In short, there is no real "hardmode" for dungeons in FFXIV, and I would certainly welcome such an addition. Maybe they could just brand it "Savage" since the word hard is already claimed for that other reason.