Good point... how are all the WoW clones doing?
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I absolutely love the idea. It would bring back the beauty that is "the build" which has worked so well in other games (and i'm not talking about WoW), because right now it seems very gear based.
The only problem is that a lot of people are scared of being locked down to a choice. Some people like to complete every little thing about a game, and some people will be afraid of choosing the job that will eventually be the least wanted job (due to a raid or something). I mean just look at the forum outcry from choosing between Grand Companies. Some people like the idea, some people dont.
locking you to one class is stupid. so this debate in this thread i hope eands with that silly idea.
I can see how people are getting confused with that; I'll fix it on my main post!
My post was about people being unique and having the flexibility of switching between classes (AND DIFFERENT TYPES OF JOBS: like you can have a support job, a magic damaging job, a melee damaging job, but only one of those per category) because that would be a sweet middle ground.
Let's face it, in FFXI you could level all 15+ classes to whatever max level, yet I'm pretty sure you specialized in some of them.