TBH, just fine-tuning bard would like be enough for me. But, basically, it's like making job's play-styles less terrible in the long term would just make them all the best jobs for me
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TBH, just fine-tuning bard would like be enough for me. But, basically, it's like making job's play-styles less terrible in the long term would just make them all the best jobs for me
It used to exists, it was called Scholar.
(I'm not even exagerrating, to me, it really was almost perfect).
Geomancer but only if it was a DPS.
Mystic Knight (which sadly won''t happen since it fringes on red mage) as its been in the past would also have been good.
So I had two Ideas since I started playing. One was Mystic Knight, and the other is a variable range Job that focuses on close range combat, ((The current observation is a "Reverse Red Mage", but before we had red mage I liked the idea of a class whose positionals relied on how far they were from the target, More later))
So while I was browsing the internet, I was reminded of FF Type Zero, and relevantly the character Seven, who fights with a Whip Sword and has a set of attacks which are elemental strikes with her whip, making her a Mystic Knight ((If I recall, the attacks are rather boring, just coloured energy covering the weapon as she extends it up and brings it down like a long straight sword rather than making use of the whip aspect, but the idea is still good.)) So a Job that uses a whip to fight at Melee+ range with elemental weapon strikes. That sounds cool to me.
Geomancer as a caster.
There have been some wildly good mock ups made and they would be a blast to play.
I'd like to see
Mascot (support Healer) - does cheering like caitsith in 7
Trainer (pet tank class) - the pet is the tank, you give the pet commands and that's how you fight
Chemist - (healer or ranged DPS) - alchemy in combat. Science is fun and explosive
Psychic - (caster DPS) - mind melting is always a fun time.
A melee dps (emphasis on a dps, not a ranged attacker standing close or a tank!) with absolutely no positional requirements whatsoever.
I would love a job that uses a two handed sword and is a dps a bit like dark knight in black desert online. Would also love a job that uses a serpent blade or a whip sword. A time mage like geomancer that also uses earth based spells would be really cool.
A well thought out and designed Martial Arts job.
I'd just love something playable that also uses the maiming gear set