Originally Posted by
Evovenom
This is all I can think of what I am running under my ring. TeeHee.
Custom IBM PowerPC-based CPU
•3 symmetrical cores running at 3.2 GHz each
•2 hardware threads per core; 6 hardware threads total
•1 VMX-128 vector unit per core; 3 total
•128 VMX-128 registers per hardware thread
•1 MB L2 cache
CPU Game Math Performance
• 9 billion dot product operations per second
Custom ATI Graphics Processor
•500 MHz
•10 MB embedded DRAM
•48-way parallel floating-point dynamically-scheduled shader pipelines
•Unified shader architecture
Polygon Performance
• 500 million triangles per second
Pixel Fill Rate
• 16 gigasamples per second fillrate using 4X MSAA
Shader Performance
• 48 billion shader operations per second
Memory
• 512 MB GDDR3 RAM
• 700 MHz DDR
• Unified memory architecture
Memory Bandwidth
• 22.4 GB/s memory interface bus bandwidth
• 256 GB/s memory bandwidth to EDRAM
• 21.6 GB/s front-side bus
Overall System Floating-Point Performance
• 1 TFLOP
•12X dual-layer DVD-ROM
I/O
•3 USB 2.0 ports
•2 memory unit slots
Optimized for Online
•Built in Ethernet Port
•Wi-Fi Ready: 802.11 A, B and G
•Video Camera Ready
Digital Media Support
•Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
HD Game Support
•All games supported at 16:9, 720p and 1080i, anti-aliasing
•Standard definition and high definition video output supported
Audio
•Multichannel surround sound output
•Supports 48 KHz 16-bit audio
•320 independent decompression channels
•32-bit audio processing
•Over 256 audio channels