It most certainly does. Do you think classes that are more difficult to play shouldn't be rewarded in kind for optimal performance?
This isn't about what I personally think is simple. RDM is objectively much easier to play than most other classes, and possibly maybe on par with a couple of the classes Wayfinder pointed out. And it can rez and heal. It's notorious for being braindead, everywhere from these very forums, to ffxiv reddit, to FC forums, to in game chat. Are you really contesting this?
To both of you, I think raising RDM damage is fine as long as the damage is accompanied by added complexity. Do you agree to that at least?
