I once bought one for 10mil and spent like 5 months trying to move it for 20m and eventually got tired of it and just learned the dang thing, lol
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I've honestly found that there's a lot of folks - more than I've met in other MMOs, it feels like - here that haven't ever played another online game before. That's not a bad thing, I'm more than happy to see the field expanding. Add that to SE's usual practice of going out of their way to change things to match the players' whims & needs/protect them, though, and you frequently get a lot of questions like this where folks mistake something that's disadvantageous/inconvenient for something "wrong." Heck, I think this is the first game I ever played where I could actually buy everything that's currently on the MB but not placed there by Gil sellers/money transfer mules.
It is always funny, though, to see someone go off in high dudgeon about some "absolutely idiotic design flaw" and it's like... game queues or rng or crafting and you just have to say... this is your first MMO, isn't it, bud?
As far as i know the only thing thats against TOS is when people deliberatly sell their items to an alt account to manipulate the market and create a fake price for the item.
This however is very hard to get proof of a player doing.
And even with this i think it's kind of a grey area wheter it can be punished or not.
If SE REALLY wanted to stop people from reposting things on the MB, they'd tags items with 'Untradeable' after the first purchase. Crafters could buy all the mats in the world they want as a newly crafted item would still be sellable.
The only immediate problems I can see with this system is how SE requires stacks of items to be purchased completely. So if a person needed 1 of something, and the only options on the MB were stacks on 50+, that would leave them stuck with items they didn't want and couldn't resell.
So we either keep the status quo we have, or SE has to rework the entire MB and item trading systems, and probably fudge up the economy as well.
This is no more against the rules then buying something from an npc vendor and listing it for much more then what you paid. And if someone is immediately relisting something ill happily sell them all my supply at like 75% of their asking price. They get to feel like they "control" a market, i get a fast turnaround to clean up my inventories and can list something else. And if theyre wrong about the demand for the item then they end up stuck with it all.
It probably is quite a large number due to the Final Fantasy brand, which with one exception has always focused on single-player (or at least not MMO) games. For a lot of people playing just due to the brand it would be their first MMO (or at least first in this style).
The OP reminded me of an incident a read where a player threatened to report another because they bought an item off the MB which had been mis-priced.
Unfortunately no. And I only say 'unfortunately' because when new recipes come out, someone will usually buy out the mats for it and resell them at ridiculous prices. So for people like me who only have one crafter and one gatherer at a level to do advanced recipes or gathering it can get really annoying. But again, that's business. I feel like this is the reason why a lot of the new mats are locked behind map RNG. Which is even more annoying than dealing with inflation, IMO.
Not everyone is aware that market history is available for viewing. It also only goes back a certain number of purchases so there might not be enough to see the price fluctuation depending on the item and the quantity people usually list it in.
That's the awkward thing about having the MB listings by retainer name. In WoW if I saw something clearly mispriced I could mail the seller extra gold to make up the difference between fair market value and what I paid, or even the item itself back if I had found it while listing a similar item and didn't actually want it.
Can't do that here so while I appreciate the bargain, I'd feel better if I could have paid the seller something more reasonable.
But there's no wrong doing involved to be reported (short of someone using a bot). People are free to buy what they want to relist for profit, or sell what they want at any price. If they're careless about the price they list an item for but don't catch it before it's sold, it's a lesson for them to be more careful in the future.
While technically, it could mean that, there was a tweet I received (that I'd like to link but would prefer not to run the risk of it due to the potential of a rule breach, but I'd probably be OK), but here's what it said for the response for the GMs.
This leads me to believe that this therefore won't be punished, and that the rules are set in place so as to give GMs extra leeway as to act, in order to give them a better leg to stand on in the event someone sues Square Enix over a ban (yes, there will be people insane enough to do that), as well as ensuring that people are reminded to be considerate and understanding to each other.Quote:
Greetings [name],
Thank you for contacting the FINAL FANTASY XIV Support Desk.
Regarding the new prohitibited behaviour, we would like to inform you that you are more than welcome to give advice to other players, or are obviously allowed to disagree with another player.
However, those rules are a reminder so you don't forget to be considerate or understanding when talking to each other. In other words, our new policy aims to create a more friendly atmosphere between our players.
Therefore, please rest arrured that even if you get reported in the future, we won't issue any penalty if you don't breach the rules stated on our Support (screenshot cuts out here)
Sometimes I'll only need one item, but there won't be a single available on the MB, so I'll resell the extras. I try to be courteous and only list them for the amount I paid, though.