Yet, you can get the entire set in 3 days as opposed to 15 weeks.
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Let me get minions and cards this way, too.
So if you lose the roll against the boss, you don't even get any loot and if you win, it's random, so it might not even be the item that you want/need? And there's no second try possible? I do not understand how that is a better system.
If you do not want to run a boss multiple times a week, then you don't have to. Just treat it as you losing the roll for that week if you don't get any loot.
Unfortunately human psychology doesn't work that way. When you can obtain it, you will want to excise all opportunities to attain it, even if it's to your detriment.
For myself, like I have said previously, I run the raid a few times, thoroughly enjoy it, but then unsub for a few months until more content comes out. A better system that doesn't frustrate me would keep me subbed.
Maybe, but in the end, you can take control of yourself.Try running with friends so you can lessen the amount of runs needed.Quote:
For myself, like I have said previously, I run the raid a few times, thoroughly enjoy it, but then unsub for a few months until more content comes out. A better system that doesn't frustrate me would keep me subbed.
Sure you could pre-form like some have said but that is not at all the point.
The current loot system needs improvement and i agree with OP on some points.
I can go months without any sort of gear because RNG is a bitch in this game. And it is annoying as hell because i play multiple jobs.
And i am one that does not like to have to bother people just so i could obtain gear. People miss the point that keep insisting "just form a party with friends".
A token system would be best.
Normal Raid loot should've been reworked when they introduced same ilv crafted pieces. You've less incentive for dedicated players to do Normals meaning the quality of every run will most likely be bad. But the weekly lock nature of the loot tend to make players gravitate toward pieces of their choices making the competition for them not so harsh. During the weekly stage, the problem lies in Chains and Shafts being locked to a specific floor of the raid, on top of 4 Shafts being needed making you take 4 weeks to complete a chest piece rather than 2 if you'd desire so (like pants), essentially getting rid of part of the freedom the system implies with every other piece they offer.
Specially post weekly unlock, the desired token of gear can require a minimal amount of runs or infinite, you actually need an average higher amount of runs of Normal modes for its loot than Savage (thanks to pages being guaranteed). It's very weird. I don't get why Crystaloid needs are lowered but everything else isn't. And you'll constantly have all 8 players competing for all drop pieces while still needing 2~4 to form a somewhat outdated loot (since crafted now are not only faster to obtain but can be upgraded to a higher ilv);
It all just strikes as odd and make players not want to do normals when the idea of the system was to have the run Normals for a while for the loot, it's slowly causing people to just simply avoid the content. But it can end up leading into frustration and a sense of unfairness. A simple tweak like adding a guaranteed double drop of each piece could already soften the issues. Its been years crafted gear of the same ilv had been introduced and now it can be upgraded as well to add on the system, would be nice to see and update for the Normal loot as well, having songs and other special dropsin certain turns certainly made it all more interesting because you populate those fights with players not looking for gear, but the special loot instead.
I don't disagree with improving the system, just not in the way Eli85 described it as I understood it.
That being said, why do you consider it a bother to other people? It's an MMO, so playing with other people is a normal thing to do. It's also not like you're necessarily the only one getting something out of the run, so it never hurts to just ask or even announce that you are running something and see if other people want to join.