Looked like a copy and paste ff12. Still don't see how fran has anything to do with new content and why they brought her into the game.
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Looked like a copy and paste ff12. Still don't see how fran has anything to do with new content and why they brought her into the game.
It will only start to be weird if Fran becomes a staple part of the Eorzean Alliance if/when Dalmasca joins the fray. Constantly seeing the characters of the 5.0 MSQ going through the storyline...with Fran from FFXII by their side, will be a little weird, yes. I suspect we will not see Fran again except as an NPC standing around on the Prima Vista (or killed off!), and it will be her as-yet-unseen boss, FFXIV's version of Ashe, who will be the Dalmasca stand-in for the Alliance. This Ashe acting/looking only passingly similar to FFXII's Ashe the same way FFXIV's Krile is only passingly like FFV's Krile.
Dalmasca while being an officially established thing in FF 14 due to Dalmascan Fusilier in Doma... I don't know if it will be particularly relevant in Shadowbringers. With where the MSQ is headed, it doesn't seem so.
I disagree. The models are VERY different in details and texture, just look:
FFXIV:
https://i.imgur.com/9CBzUR6.jpg
FFXII:
https://i.imgur.com/gZpmoYX.jpg
They are clearly not the same.
FFXII's models are much more detailed in it's texture. FFXIV is just bland texture all over while FFXII has details to skin shadow and tone, the hair, while not having HD textures, has more polygons and has a unique color.
The body is also completely different, since datamine confirms that Fran is using a Hyur Body.
FFXII:
https://i.imgur.com/HgveevU.jpg
Her eye colour and eyebrow shape is a little different too than FF12 remastered Fran
Edit: which I noticed before the side-by-side :3.
Another edit: They made her ears shorter in FF14 too :/
As for the lack of claws on FFXIV Viera, I'll probably just use the claws of the beast which I use on my miqote already
Keep in mind, the characters in FFXII usually look more detailed in cutscenes than in actual gameplay. The same technique is also used in Kingdom Hearts, and they do well in there as well.
In FFXIV you have the 'one size fits all' approach, with maybe a new set of animations to be different.