When they say it's "not tied to any class" - what does that mean? Do they just mean it starts as its own job like SAM/RDM did?
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When they say it's "not tied to any class" - what does that mean? Do they just mean it starts as its own job like SAM/RDM did?
This is pure speculation on my part... but as BLU is not tied to any class, could it be a hybrid class? ie. you learn healing actions you heal, you learn defensive actions you can tank, you learn thousand needles you gouge everyone eyes out with a billion lil pricklies (dps)...?
I suspect the term "limited" is essentially going off the fact that we're going to be demoing the job in 4.5 up to lv50, and that it will become a "full" job once 5.0 is released and the level cap is then maxed. I could also see them raising BLU's cap to 60 in 4.55 and then ultimately to 70 in 4.58 to ease it into the new expansion. It'll be interesting to see how the "learned" abilities work in this game though. I'm actually excited to try this job, though I expect I'll probably be sticking to my current mains mostly.
looks locked to side content.... *readys for salt*
My issue with this classless base for BLU is that limited could mean that it's used in "limited content" which means it can't go into raids for 24 man raids, EX primals etc, which would really turn a lot of people off I hope that's not the case. My hopes is that we can use monster abilities to build how we wanna play (DPS/tank/healer) that way the choices are limited not the class.
"Taking inspiration from previous FINAL FANTASY titles, the blue mage job will provide a unique solo gameplay experience in which players will learn monster actions and advance through blue mage-specific content."
"Blue mage will be available to all players that own A Realm Reborn, have reached level 50 as a Disciple of War or Magic, and have completed the 2.0 main scenario."
Source.