2nd this. Maybe even give fashion report its own space linked like the lords of verminion and chocobo racing . maybe a catwalk with a back stage that has dresser , armoir a summoning bell.
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sounds like the dresser is a rod for their own back, I'm failing to see why it needs to be a "thing" in an inn room requiring you to interact with (and muck about with prisms), when it can just be a menu option. I don't know why, but they always seem to pick the most convaluted methods of getting things done. Give each job a few "plates", create those plates from items you have in your various inventories, and pick which plate to apply.
From the perspective of a programmer this answer makes no sense. The sensible way to implement it is to store the item data in some abstract data structure associated with the character and have the glamour dresser simply open the UI. There's already glamour dressers in each of the five inns and they all provide access to the same data so surely it has to already be implemented more or less in that way.Quote:
Y: In terms of having a furnishing item… there’s a scary amount of item data connected to it. Something like a glamour dresser has a few hundred items associated with it. With furnishing items, you can move it around, or someone else can move it around… it’s very dangerous and risky and very unstable to have an item like that for you to place in your own personal housing.
Besides the already mentioned company chest we can also have summoning bells at our houses. I'd wager retainers have even more data associated with them than the glamour dresser.
It's certainly not impossible to screw it up, but at least for myself that would require intentionally writing bad code. I would hope Square's developers are at least competent enough to avoid that sort of thing.
You hear it a lot but I don't think it's entirely accurate to be honest, 2.0 is based on an entirely different engine to 1.0. I'm sure I remember reading that basically the only 1.0 code reused was some database stuff so that old characters could be imported into ARR. (although tbf database stuff is probably relevant to dresser.)
I think a lot of the issues mostly stem from just how quickly they slapped 2.0 together. Basically quick and nasty workarounds were employed everywhere to get it out the door, and the whole hastily assembled construct is constantly creaking under the weight of its own surprising success.
Still waiting for this to happen
I was so close to making another thread saying the same shit, but bless the search function.
Maybe this has been said, but even that as a level 70 4 star carpenter recipe would be a likely option.