http://lodestone.finalfantasyxiv.com...cicuid=3165172
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That would be very interesting to do as a group.
Group enters a mine, party consists of a gladiator, thurmatauge, DOH, DOL. ( More of one class means they can complete the objectives for that class more quickly) There's been a cave in and in order to reach the stranded miners the party must fight their way down to where the rock is weakest, then the Disciples of the land will begin to clear the area to prepare it for explosives while enemies put pressure on the defenders, once that is done the Disciples of the hand must prepare the explosives and once that is done : boom quest complete, little victory cutscene.
Synthesizing process is a bit dull. It should be turned into more of a mini-game than an obtuse timing gauge.
craft much Coombah :)
SE need to ban those accounts. Without botting I don't believe anyone could have more than three crafts at 50. You'd have to craft 24/7 to get all at 50 and no one is going to do that legitimately.
Anyway I think crafting is fine the way it is. Maybe speed up the actions and change Rapid to 35% so you can complete a synth in 3 actions and then it will be better. I don't want to see crafting made easier, there's too many high rank crafters already.
But it is fun and exciting. I enjoy crafting. Its what my character is based off of. I dislike the battle system, but only cause i like crafting even more.
We just need more recipes, and that will come in time.
And like other people have already said, some people liek to craft and some dont. Leave it for the ppl who do. If we grind fighters, we grind crafts. The differant things to do, yet with similar aspects are what make this game unique for everyone.