Originally Posted by
Vhailor
Look at FFXI - Ninja was a required subjob for Warriors. It just was. But the game didn't suffer because of that; people learned, saw what others were doing, and went out and leveled it. Worst-case, they viewed it as a chore, and their efforts essentially donated tanks for low-level parties; best-case, they found a job they liked, that they might want to main instead. But then for other content, they still had choices; maybe they were baby-sitting a friend in a lowbie party, and subbed WHM for Raise. Maybe they were fighting an enemy that hit rapidly for lower damage, and opted for MNK so they could Counter it to death. Were these choices mainstream options for end-game content? Usually not - but choice was nevertheless present.
We shouldn't be so scared of imbalance. It'll always exist, and homogeneity is an equally dire threat to FFXIV.