Originally Posted by
Skies
Actually, no, the "high end drop" gear definitely should not overshadow the "high end crafted" gear at all. For one thing, because the DoH and DoL classes are amongst the selling points of this game "Here, crafting is so important it has a whole buncha classes dedicated to it! With levels and all!"
Of course i'm not saying that stats shouldn't be useful or whatever, just- Mentioning something that people always forget, that they plan on, or at least was in the original plan, for the crafted gear to be, in fact, the ultimate gear.
Of course they could always work in some horizontal progression here, with crafted gear being good at boosting your overall usefulness and drop gear being good for REALLY SPECIALIZED tasks by having weird bonuses. (or the other way around).
And they could even mix in both things anyway, having high-end drops being not completed gear but components used by crafters.