Originally Posted by
ColorOfSakura
The only issue I have with the Fashion Report is the fact that there is only one definable way to get a perfect score, and in doing so, the reward is Job/Class Locked. Last week it required having a 60 FSH, this week it requires a 64 SAM.
In doing so, this makes the creativity of the entire minigame void. There's ONE recipe for success, meaning it causes the marketboard to inflate on specific items only once Friday rolls around and someone inevitably figures out the winning combination of dyes and items and posts it online. I feel SE should have more variety here - have multiple ways to get a perfect score. I know you can't be fully about player creativity, but honestly shoving the ability to get a perfect score behind a single job is silly. Like, last week could have easily been "Have any gatherer at 60." And this week could be "Have a melee DPS at 64". Widen the scope a little bit - don't force people to try and speed level jobs if they're behind just to possibly try and win a title.