Originally Posted by
Aster_E
1) Specialist lock-outs, which so far appear to kick in whenever new crafter/gatherer gear comes out. Basically, the only way to make all of your own gear at this point that's BiS is to switch Specs multiple times.
2) We don't need boosts to stats or item levels. I am fairly certain that lv70*** stats will be 1600 craftsmanship and 1470 control, and we're able to reach that just fine with current gear, even without the +20 to both for Specialists.
3) If we crafters do need boosts to anything then its success rates to overmelding.
4) If your problem is how the Ala Mhigan gear requires a ridiculous high for stats in order to make HQ then I'm in agreement with you for mathematical/ratio reasons. We went from our usual 12.65 to 14.2:1 ratios (comparing Quality to Control) to 23.36:1, which is even higher than the only other spike to the ratio - items like Darksteel Hooks or Wires where the ratio was 16.5:1. Team Yoshi needs to reconsider the numbers, perhaps, so it doesn't take 80+ steps to make something HQ, but that's about it. A longer fight is not the same as a fun or challenging one; same with crafts.