Thank you! Yes it gives a starting point to look :)
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Gamerescape's FFXIV wiki and the XIVDB seem pretty comprehensive. Tried those? (I'm not actually sure if either has cutscene text, but i believe they at least have quest and journal dialogs).
They're useful but kinda hard trying to place a context when it spans several quests lines. I'm interested how the tribes relation is between Xaela and Raen. The Ruby Princess only took exile since Doma was fallen, it's possible they're coming back to the Steppe is it? Also would be nice to see how things are now between Magnai, Sadu, Cirina in 4.2.
https://i.4cdn.org/v/1513354773371.jpg
Is that Exdeath still hanging around the top of the picture? Why's he still there?
On an unrelated note, I hope they do something more visually interesting with the other 3 trials, Byakko looks kinda disappointing. Really looking forward to Genbu, at least.
EDIT: gaddangit now the image isn't loading properly, it was there once already... Was the patch banner
Story wise, really curious what's going to happen in Doma. We've wrapped up Ala Mhigo and a loose end from back in 1.0. Though I'm going to bet we probably won't see much of Doma until 4.3, since the dungeon announcement I feel we are going to be dealing with the Confederacy for the majority. This upcoming patch feels like it'll be more "Diplomacy with Alphinaud!", starring the WoL and some other NPC (Prob Alisae). Hope it's not a snoozefest like the early 2.x bits, but after 4.1 the dev team really amped up their storytelling.
Fractal Hard probably won't fit in the main story, but I am curious why we're going back there.
Four Lords I'm looking forward to, I enjoyed the Warring Triad arc. Not sure if they're considered primals or just slumbering gods awakened after the fallout with Omega v Shinryu.
The ancestors of the Ruby Princess have been ruling from the Violet Tides palace for generations. She's simply the current ruler of the underwater Raen. The Raen themselves were never forced from the Steppe. They've been living in various areas of Yanxia (as samurai in service to Hein's ancestors), the bottom of the Ruby Sea (they prefer isolationism), and Hingashi (ninja clans) for as long as they can remember. Generally speaking, the Raen tend to assimilate to the culture around them for the sake of harmony while the Xaela stick to their ancestral culture like glue.
XIVDB has all the quest dialogue that has no voiceovers. I still havn't found a good resource for that.
The obligatory informational NPC at Sui-no-Sato claims that the Raen were driven from their ancestral homeland, which would be the steppe (Were she referring to the tribe as a whole), though I suppose she could just be referring to their group which was taking shelter from the wars on the surface.
On a side note, I'm kind of hoping that Yugiri will eventually be allowed back into Sui-no-Sato now that the Garleans are gone, considering that the main reason she got kicked out in the first place was because they were afraid her involvement with Doma would draw the wrong sort of attention to them.
In full honesty I think 4.1 also kind of intended to be the book end of the entire Ul'dah struggle that has been played out since the beginning of 2.0. Nanamo has finally reach a point where she understands what she needs to do in order to move forward as Sultana to be able to deal with the Syndicate, maturing to the point where she no longer needs Raubahn support. Allowing Raubahn to return to his homeland to help them rebuild and Pipin to grow into replacing Raubahn at the Immortal Flames. Honestly at this point I see them moving away from Ul'dah and moving forward to other story points. I think it wrapped everything up in Ul'dah as well as it probably could. Frankly as much as I wasn't against the storypoints. It was definitely becoming tedious after so much of it.
It never sat well with me that Ul'dah received such a disproportionate amount of story focus in comparison to Gridania and Limsa. In particular, a lot of the potential issues with Gridanian society were hand-waved and lessened during the shift from 1.0 to 2.0 whilst much of Ul'dah's problems carried over in full.
At this point, though, I'm more interested in exploring the wider world beyond Eorzea - so 4.2 revolving around the Far East excites me quite a bit.
The SMN level 70 job quest revisits ARF (maybe spoiler)
from a failsafe mechanism by an allagan clone machine to find the best SMN and copy them.
The allagan might did something similar to resonance (or artificial echo) since the job quest sort of imply it, with extra defenses of course after the last one.