Originally Posted by
Zojha
That, too, is primarily because of healers. ... With healers around, though, people just don't bother, if they fight at all, they fight after the ice is done, because killing anything takes way too long to be worth it. ...
You can put a bigger incentive on killing players in Shatter easily by transferring the ice credit of a player to the killer if you manage to kill a player. But I can already tell you that even that would not be enough to make people attack each other on the ice if healers are present - it's just never worth it.