Great breakdown, thanks a ton for this.
Printable View
Been hitting up the dummy at the den a little today, couldn't quite work out a decent burst rotation. Even a 3xshiten (reserved 25 gauge for Chiten/SE) + midare still feel... lackluster. Will take your advice and take a look at monk later, thanks! :3
P.S if any veteran SAM PVPer got tips to improve, please share! >_<
By the way, what are the takes of Increased Action Speed? I'm debating between that, Decreased Damage Taken and Increased Resistance Duration.
Even if you know the burst rotation it wont help but here you go.
Build 100 Kenki (Meikyou -> Higanbana offense box for 60kenki)
Build Yuki on target -> Higanbana
Gekko (Shinten) Kasha(Shinten) Yuki Shinten Midare Shinten
you can technically manually build your sen to prepare for burst using the combo starts to get a second midare in your burst but...
The issue is midare doesn't hit hard enough for its cast time, Monk and Dragoon have the same level of damage or more without a cast time. The cast time desyncs your burst and allows the healer to heal off the previous damage , where as Monk/dragoon/Ninja all do their bursts instantly once they start them.
Midare's cast and sound also act as a telegraph. My experience has always been gekko( shinten) > shifu (shinten) > midare (shinten) > Kasha might be decent but they'll be healed after the midare on any healer not being CC'd at the right time.
and honestly you'll still need the ranged to help otherwise you wont kill the target. Monk/Drg/Nin don't really need help from the ranged