You're being really dramatic over what is at most a 10% reduction (Assuming you're straight up losing every match).
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Are you telling me that the exp nerf did nothing to deter afkers?
https://emojipedia-us.s3.amazonaws.c...face_1f914.png
Its a 30% reduction for everyone not in first place. When one win gives me ~800k and the loss afterwards gives me ~560k that is a larger drop then 10%.
That literally means that palace of the dead is far more efficient, since with a good team it takes about the same amount of time a shatter match takes, and gives far more xp on top of tomestones.
With only a 25-33% expected win rate pvp is very inefficient if your goal is to level while trying to enjoy yourself.
I don't know. I think you are ignoring the "enjoy yourself" part of the equation. Continually rerunning PotD is like soul death. I'm not much for PvP but I'm pretty sure if I was going to run anything over and over I'd choose relatively ok xp (with a chance at better xp) than the cancer that is repeated PotD runs.
This, I'd much rather enjoy the randomness of PVP over the tedium of PoTD. The latter might be more efficient but in the long run I honestly get more exp per day from PVP than I do from PoTD, and this is due to it being so boring I can't handle more than three runs at a time. PVP I can run until my fingers bleed without a care.
PVP has massive selection of non-RNG dependant rewards, too. Makai gear, tons of vanity, minions....
I honestly did not find pvp all that fun. Spending most of my time dead or unable to engage because of the disparity between melee and ranged. Initially it was fun, but that quickly wore off.
Then there was the fact that at worst, before the xp change, I would have to run pvp 4 times for every potd run and at best 2 times for every potd run. The main reason why I ran it was because it was something different.
But the xp change quickly made pvp even more of soul crushing grind of frustration then potd was. Removing it as an option to consider at least for me.
I was very anti-PVP until I tried it out and I'm having a lot of fun. I started only to try to get at least one of those damned horses and realized how much fun it is. I am only 2 wins away from my 1st horse and even after XP was added I didn't see much difference. I'm not very good, but I try. I just stick and move, pop in and out trying to lure a sucker out of their group and then I pop 'em. I average at least 3 kills per match, but I get about 12 assists which I hope is good. After trying out as Dragoon & Black Mage, I realized I got killed to quickly. Then I started using Warrior and now I do last a while and do some damage against my opponents. All in all, I don't see a lot of AFKers and except once and someone called them out on it. Without them we was close to victory, but once spotted, they jumped in a snatched victory for us. Currently I am playing PVP not for XP, but for fun, win or lose, I am enjoying myself.
This is entirely untrue. There was already a dedicated playerbase for 3 years that played and enjoyed it. We may not have been large in number, but we played and enjoyed it despite no XP given, we played to win, and we quite enjoyed it.
As much as I liked the option of getting XP doing my favorite content, the playerbase - not the core PvPers, but the larger whole - have shown they have no regard or integrity for competition and just want free, easy XP. Get rid of it. Maybe then those who ACTUALLY enjoy PvP can do so again.