I wasn't logged in at that time!
So Add +1 to that number!!!!
who else wasn't logged in when they took that count?
I wasn't logged in at that time!
So Add +1 to that number!!!!
who else wasn't logged in when they took that count?
The fact they're redoing the client and servers without a large population (let alone a paying population) should tell you it's not necessarily the number of people playing that brings game tweaks and expansions, it helps sure, but F2P MMOs with significantly less than 100,000 users per region still get episodic content.
my first character along with like 7 RL friends all played on Mysidia when the game came out, it was actually so packed we couldnt get on the server for a couple days. Now is a total dead zone. me and the only friend of mine left bothering to keep up with the game and poke around the patches have been trying to get low end PTs going for a while...and its almost impossible. Your either @50 or your scrounging like hell to get a group.
As for Lindblum...its pretty well packed, though apparently its now one fo the high end servers now anyway. My friend cant shift here obviously and he doesnt want to restart, so we are both kind of getting bored already. This games rep is already in the trash, might as well let people server swap when pay starts or merge servers...need to keep what little they have around.
Also 20-30k seems like a good guess, id be baffled if it was above 50k.
I can pretty much guarantee you the answer to that is no. Running a small data center with 20 IT staffers costs us around 4 million annually, and that's just fixed costs plus salaries/benefits. When you add in development costs and new installations you could be talking millions more each year depending on what you are doing. The sub at best helps SE defray the costs.
I read somewhere that SE kept the game going with no fee by not taking outside investments. If this is true then the sub is either a player investment in the future of the game, or a means whereby they can accept outside investors into the project again.
I'd expect the population to drop, but not by as much as it would have prior to the 2.0 announcement. That's just based on a general change in the tone of people posting in the forums. Until the release of 2.0 the players who pay the sub would probably do well to think of this as a closed beta and not a production game in spite of the fee. I expect there will be a lot of content like the 5 NM Moogle fight quest that really pisses us off and doesn't make it to 2.0 without major alteration if it makes it at all. As long as SE approaches this stuff with a willingness to make changes to make it playable there isn't a lot of point is raising your blood pressure over it.
As far as the population count goes we now get to see how many people are on the server. SE has seen these numbers all along and still thinks the game is worth putting time and money into. If you think they are horribly wrong then now is probably the time to go.
I setup my fee pay as soon as I logged in yesterday, so I'm going out on a limb and trusting them to get it right the 2.0 time around.
Edit: Grammar
^ i dont so much think that they see it as a good stable number of players, but see it as "hey we got over half a million people to buy the game, so if we fix it and re-brand it a 2.0....and finally get it on PS3, we could do great".
what they have now for a population is probably a joke, but the future potential with 2.0 is huge...and SE is unbelievably prideful, and they dont want a FF#d sequel to die off.
How are you able to get a server wide search? Seems limited to 200 per search.
I think the best determinant will be this coming week. This past week was College Finals week so lots of people were studying or traveling back home for the holidays. I think we'll see an increase between now and Jan 6.
I really hope so. Certainly, the game is not dead, but there isn't nearly as much people as it was with patch 1.19. I'm also counting it's because of finals or winter vacation.