Originally Posted by
ErnieKeebler
Ah, that's my mistake. I was assuming this was Primal-specific for some reason.
Death happens and being prepared is nice. Implying that it doesn't happen to even experienced groups is ridiculous. People won't go down left and right, but there are definitely casualties on the majority of runs and I'd rather the mages buff the group as it comes together during the Jump or top me off than waste their time/mp on Raise. Post-Rage Jumps are a great opportunity. A good CON can usually keep my HP up and I usually have 400-500 mp left during a good fight anyway. Why not use it?
To be honest, it's hard for me to fill out my bar and I still think Resonance has it's place most of the time. It is very overlooked. Outside of Ifrit, I guess Blood for Blood is a good substitute in it's place? My healers didn't like it when I used it in Ifrit recently. They panicked a bit. :)