The only thing more annoying than this was when you'd get your casting interupted by a low damage hit.
The only thing more annoying than this was when you'd get your casting interupted by a low damage hit.
Bad change is bad.
Oh here we go again... blah blah blah.
No I want this... no I want that. BLAH BLAH BLAH
Please stop, you have a whole 2 months before this is implemented, then you will see what they have in mind with it and what will be tied to that other than spell cancellation. Geez people...
[SIZE="7"]It's not the end of the world![/SIZE]
Same, another sneak tweak from the devs. Why is it bad to move and cast spells? They are taking away animation lock in 2.0, right? Hopefully we can move and cast spells just like fighters will be able to move and attack.
It's all those little sneak tweaks that sometimes make me wonder what is going in the developers' office. Can we be enlightened as to why this needs to be changed? (Don't tell me it's because someone complained...)
I've played with this feature since 2004ish in xi, I don't need to wait and see to know how it works.
Honestly how many "omg wait till the updates happen" comments have you posted recently? I'm seeing you popping up in a crapton of threads with similar responses.
No one is saying it is. However, this is a forum designed to discuss what the developers are planning to implement. If we took everything up the butt without contestation, they would never get feedback from us. 2 months before implementation is the time to talk about a feature that is likeable/unlikeable, not the day before the patch.