As of 1.20 they aren't. Color =/= stats. They are entirely separate now. Nothing to do with each other. You can have an item with increased stats and of a different color though.
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Just wanted to pop in to confirm that equipment stats will stay the same once 1.20 hits and items will just be renamed to the new names.
(For example: Before Patch: Felt Robe (Green) -> After Patch: Felt Robe of Casting (Green))
So un-dyed cobalt gear still has weaker stats then dyed? The only new recipe i see is to dye them blue and if the stats arent changing isnt this the same problem as before?
Only if you want.
Cobalt cuirass will be like current undyed cobalt cuirass, but dyeable.
But you can upgrade cobalt cuirass to Cobalt ciurass of slaying, making the current "red version" but undyed.
Again, after upgrading it you can dye it...so, in short, you can have both versions of cobalt cuirass undyed, red or blue. Cobalt cuirass of slaying will have the +4 attack power regardless of color.
Hmmm... I wouldn't be too sure about that. It would mean that they've omitted a lot of recipes from the lists (basically all single variants like cuirass, trousers, subligar, etc.). I was thinking they would either all be "upgraded" or "downgraded" to the whatever version they decide to settle on. Can we get clarification from the devs?
They probably did skip a few recipes. Having certain gears with bonus stats based on color and whole others don't would be just too stupid...even for them.
Probably the full list might be updated at synthesis part of lodestone when patch time comes since most of dyeing recipes there will be outdated so an update is unavoidable.
EDIT: I was checking the list and actually all upgrade recipes of armorer are missing so i wouldn't assume it's complete right now.
Then why does it say "Changed" on all the red cobalt gear?