I dislike the story cause it's to complex in all the wrong ways.
Take FFXI, A bad guy appears, you set out to stop them. A lot of things go down, and you happen to kill the bad guy. And there was much rejoicing.
Now, lets redo these events in FFXIV. Instead of using force we try and "talk" with the maybe bad guy to see if we can come to terms with him and prevent a war. After that fails we try to understand his reasoning, slowly coming to question if maybe we aren't the bad guys here and he's in the right. After questioning our selves a bit on the matter one of the NPC's we're forced to like, even if that player didn't like them, takes a dirt nap for "reasons". And now you have the will to fight, but will forever question if anything you did was right all while adding even more PTSD and coping issues to our already mostly broken remains of a character.
FFXI: MMO story.
FFXIV: offline game/TV series story.
Sometimes simpler is better, IMHO.
*tosses 2 gil into the cup*
