One thing I was thinking about recently was about how accessories cannot be melded. It makes sense physically, and overall with how high the value of materia can be even a single meld on accessories would be crazy.
That being said, I feel like there should be some risk:reward system to enhance accessories as well to give GSMs more things to play with. Not to the degree of materia-enhancements but some sort of system that allows for a higher degree of variety in accessories. Some way to enhance the stats on them at the risk of blowing it up perhaps - or maybe introducing a new type of very rare drops based on mob types that are used solely to imbue accessories with their essence.
What do you guys think?
