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I enjoy it. It offers a different tactical approach over the original map.
Lack of cover and stairs at the base offers positives to the previously neglected caster roles, especially BLM which is useless in the other map. The lack of stairs also tries to stop the whole 'last minute kill - run away and hide' meta that was being used in the other match. It's much harder to run away and 'play safe' now, which means the combat truly does last until the very last second.
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The map is too small and the distance from the spawn point to the battle area is too small, spawn camping is frustrating to deal with.
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I like the new map because it is smaller. The regular one is quite big, the new map is more of a skirmish map which I prefer. A bit like ARAM MOBA style.