The only problem I see is the 2 jjobs Why only 2? Should be at least 3. I guess they will compensate from this lost.
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The only problem I see is the 2 jjobs Why only 2? Should be at least 3. I guess they will compensate from this lost.
I'd be fine with there only being 2 new jobs or even 1 for that matter. I don't think it's a good idea to add 3 every expansion. Let's not forget that the existing jobs are being reworked too.
Because the dev team practically killed themselves trying to make 3 jobs, the initial quality suffered and the devs were burned out. Their response was that 3 jobs was too much.
I'd rather have two very well designed and balanced jobs than what we got from the three new copycat jobs initially (DRK being similar to PLD, MCH being similar to BRD, and AST being a hybrid of SCH/WHM with an extra mechanic)
I second this request. I've been seeing this claim pop up here and there, but have not in recent memory seen any interview claiming they wouldn't do it again so much as them saying it was difficult. It's like it must be the one interview that flew under my radar.
2/3 of what they are prepared to show us before release. If they reveal everything before release, where are the surprises when Stormblood get's here?
Seems to me that more than one person in this topic including the OP is taking a very deliberate negative spin on Stormblood and doomsaying already.
PAX East 2015 FFXIV Presentation. Link should work properly but it's around the 25:30 mark of the video.
Things can change in an almost two year period though. They would've had to finalize their job selection by around May-June of 2016 to make the release date if the data they provided is accurate so they might've changed their minds in the year after the above presentation which was released in March 2015.