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No I am not a fan of this at all. I like the way it currently is. I want to experience the WHOLE story but I do not want to experience Savage mode. I don't have the time for statics and even if I did my time commitment isn't 100% reliable which is why I don't do hardcore Raiding. I still enjoy doing content for the story and for some gear and the Normal Alexander allowed me to do exactly that.
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Being as the story of Alex was all about time travel, I feel the best place to execute a different story between normal and savage would have been with it. Savage could have just been an alternate timeline.
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Story content should never be gated by content designed and intended for an at times vanishingly small percentage of players, I agree with the poster above me, 'raids' and 'raid-like' content is for the 'challenge' .. of course, most raiders CLAIM they do it for the 'challenge' but many of course do it solely for the phat lewt.
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that would be a pretty dumb idea. The whole point of story mode was to no longer 'waste' time creating a story that at best only 10% of the playerbase can see.
If you want to give the savage crowd some story incentive then make it by releasing savage first and then normal later maybe
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I hope there's no unique story in Savage.
To me the whole point of normal mode is to be able to see the story without raiding.
Give Savage unique gear, titles, mounts, filler bosses ect but no story please.
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Story should be the same, but an extra boss that isn't spoiled until the world first group gets there would be nice.