Originally Posted by
Betelgeuzah
3. On the concept screenshot of the UI, the party unit frames and general UI seem vastly improved. However there are two glaring features that seem to be missing. One, the multiple action bars on screen at all times seems to have been forgotten, and two, the party unit frames have very abstract buff/debuffs. Timers on the unit frames are a welcome sight, but aside from protect and shell, I cannot differentiate anything about the buffs/debuffs. Will they be hoverable with tooltip information? What happened with showing multiple action bars on the screen at one time? Toggling the action bar is incredibly inefficient for PC users.
Our recently released UI screenshot is simply a representation of the default settings. It would have been possible to display multiple action bars, but we felt that doing so would take up too much screen space and hide parts of the characters. As such, we only displayed one action bar. Also, a help pop up will be displayed when you mouseover the icons. This function has been implemented in the current client and is pending text entry. Thus, you will not have to wait until 2.0, as we are planning a patch 1.20 or 1.20a release. Buffs/debuffs will also be easier to understand.