Calm down man, its a game aimed at kids. Its already "casual".
@DragonFlyy ah thanks. I thought ey had publishing rights or something.
Pretty funny though
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I feel like an XIV in-game version of the Pokemon Go app in astrochronometer* directing players to locations out of the way to find rare Pokemon, participate in landmark defense like gyms using them, and some light crossover with Lords of Verminion would have been a much better event than the Yo-Kai's crossover of grinding hundreds of FATEs with nothing interesting added.
*Whatever they want to name it. Who build it? Cid, machinist's guild, a new wandering NPC who suddenly appeared in Eorzea, etc.
The games honestly have very little in the way of Pokemon resemblance.
Really, they're more like the Dragon Quest Monster series than anything else.
Cause Pokemon would cost too much to license.
Reworked ideas like that being big in Japan is common for them, but not for western audiences... despite some rather blatantly reused ideas being marketed. Consumers do like products that are familiar, but take a new spin on things, which people generally won't see from the outside without experiencing it themselves. It's funny because this promotion is clearly intended for the Japanese audience, rather than any western one, but being who we are, the grand majority of us will forever fail to realize that.
creatures not from the mortal world
https://hyakumonogatari.files.wordpr...asha-hanyo.png
https://yokaiwatchfansite.files.word...ne-b.png?w=636
Yokai are the Go-Bots of the pocket monster world.
Why is it that the monster catching genre seems to be the only one where people act like only one series can exist?
Especially ironic coming from fans of a series built on mimicking Dragon Quest.