I have 1 question since I'm just now starting the RNG grind for it: Is it Dye-able? (In reality it doesn't matter I'm gona get it anyway but would love to know in advance)
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I have 1 question since I'm just now starting the RNG grind for it: Is it Dye-able? (In reality it doesn't matter I'm gona get it anyway but would love to know in advance)
It doesn't seem so, unfortunately
just got it & yes not dye-able, but I don't care glaming it anyway (looks lighter than the sawed-off shotgun I've been whiping around anyway)
My impression is that they do understand it; it's more on the end of they just don't care. Likewise with outfits that notoriously clip with standing animations. Normally I'm not bothered with oversights like this as long as it lends variety, but with something like gauss barrel, it's not like we have any other alternatives (except for hiding it player-side only)
I just noticed it looks terrible in combat too. Since it moves at exactly the same speed as I move my weapon, it appears as if the gauss barrel is stuck on top of an invisible portion of the weapon - which program-wise is most probably the case. Because of the distance between weapon and barrel, you would expect a delay for the attachment to hover into position again. Instead it moves as if it was attached to the very air.
It does not even make sense for the gauss barrel to have different distances depending on which weapon you use it with, so it's not just something aesthetically unappealing.
Not to hijack your topic but I feel the same way in regards to the potd weapon with gb on. They could of made it glow like they did with the little sheathe like item ast has.
Think SE just hates Machinist for some reason.
Half right. As I mentioned earlier in this thread, they do understand it, but it's not that they don't care, it's that it's working as intended. The aesthetic is exactly what they were aiming for: a drone hovering in front of the gun barrel, not actually attached to the gun (ANY gun - even the ones where the barrel is long enough, the drone isn't actually attached to it).
It's the PLAYERS that either don't understand what was intended, or are displeased with the result. Personally, I'm fine with it; I consider the hovering drone a cool bit of sci-fi/fantasy that fits the Machinist aesthetic well. Others disagree - but I think many of them are simply too rooted in the idea of an attachment that's, well, actually attached.