the last thing we need is summer lessons with a miqote... or that might be the first thing we need?
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the last thing we need is summer lessons with a miqote... or that might be the first thing we need?
When every tech giant on the planet is invested in it I think it's safe to say it's not a fad. This isn't just a gimmick, it completely changes the way you experience games. I've used both the Occulus and the Vive and the experience is like nothing else I can describe. The hardware might be pricey now but that will change. It really isn't a fad.
With that said they likely won't develop a VR version for FFXIV. You have to bear in mind that VR requires the game be rendered twice. With a beefy PC that's fine but the consoles simply won't be able to handle it for a game that wasn't built with VR in mind.
Well if you can't play this game in first person view then how are you going to play with VR?
I like the idea of VR, but in practice I expect it to just be a mess of motion sickness and migraines for me like 99% of first person gaming experiences. Unless someone can figure out why Mirror's Edge is the only first person game not to make me violently ill within minutes of picking it up and ensure that magic is applied to all future VR releases, I'll just stick to my regular moniter.
Everyone has mentioned first person but you can also change your audio point so that you hear things as if your character is hearing them. So why not just do that, get into first person, and put on some good headphones?
...Actually I may try this myself...
FFXIV will more likely come out on the Xbox One when it goes cross platform way before VR becomes affordable and involve less physical movement in a confined area. Besides didn't those batons with the glow ball tip die with Microsofts support for Kinect?
3D TV that was the last big thing and how did that work out. VR like 3D just isn't practicable for everyday use. look at how popular the motion tech in the Wii was and Microsoft even introduced their Kinect stuff. Do 'next gen' consoles all have motion control now. Well Microsoft tried and failed; Kinect never took off and is mostly used in academia now. Most gamers want to sit on their fat arse and play games.
3D TV was a gimmick. It just gave a different way to do what you already did (watch TV/movies) and there's very little in the way of actual 3D TV broadcasting to make a 3D TV worth it. 3D cinema and movies have been extremely successful because they're on a totally different scale but most people won't buy a 3D TV just to watch movies in 3D that are also available in 2D.
VR is different. It's not just playing games in 3D. VR games are built from the ground up for VR. The entire experience is new nd you interact with them entirely differently. You seem to be seeing VR as a new iteration of gaming peripheral when it's actually more on par with being the next big tech jump since TV. VR revolutionizes the entire way media of all forms can be delivered; applications are extensive well beyond gaming.
I'm going to assume you've not actually tried Occulus or Vive? Most of the VR naysayers are skeptics who haven't actually tried it yet... It's also entirely possible to play VR whilst sitting down, not every game requires you to physicially walk around; the fact you use that argument makes me fairly certain you haven't tried it yet.