If thats your ONLY source of MGP, you are seriously doing it wrong...
This makes the most sense.Quote:
If a player already has the card, allow only greed roll. If you they don't, allow Need.
I would love for se to implement a way to tell if we already own certain collectable items like the cards, minions, mounts, bardings etc.
As time goes on the sheer number of such things available will be quite high as we gather more and more of these items, its a qol improvement I would love to see, an indication on the tooltip if we already have obtained such items.
In wow, items like minions, mounts, toys etc..are labelled as "Already known" in obvious red. A small qol change that would help in situations like this, or while scoping out the ah..or certain vendors.
The argument is that if they're already running VA for the weekly materia thing or the farthing then they can default have a chance at getting 50 MGP without extra effort. However, morally, it's kinda uncool to take a card away from people who play TT and don't have the card already. I mean it's 50 MGP, that's pretty much nothing. Though, to be fair, it's not on the players who choose to do this - it's on the devs for allowing it.
You still need to travel to the gold saucer to exchange it, so the time saved is almost negligible. I honestly don't even bother. Duplicate cards take up inventory space I could be using for something more useful, and I always throw away the ones I have. Lotting on a card you don't even need is like Scrooge McDuck fighting over a dime.
Set it so you can only roll 'Need' if you don't have the card already and there you go - problem solved. SE has their moments of brilliance, but they lack common sense some times.