Originally Posted by
FudoMyoo
In JP servers, there are 20smns/blms vs 2 melees ratio. All raining comentors when AR is up. If you tell me melee and range are balance. I... have to disagree. In a 1 vs 1 situation, against cc ranged, most melees are sitting duck. The main problem I see especially paladin is we are unable to chain stun due to the resistance build up over time. Since we have CD on stuns, maybe they should remove the stun resistance in PvP mode?
And for those saying range and melee are balanced, I would like to see your pvp video(s) as a melee (especially paladin) winning a similar geared range class without others CCing for you.