And there it is, the inevitable "naw man it ain't me" response. You're complaining about bad matches, your "proof" that you're helping is having a high k/d ratio and negligible node tags on a class that is a high priority target for oppenents and should be focused on capture and defense, and you're blaming this on some vague claim of collusion. I get the sense that you're confusing attack and defense with chasing and you're one of the people leading small units off to farm stragglers of a failed push, rather than disengaging and falling back to the node to secure defense or prep for a push of our own. Your own numbers tell the lie: as a WAR your kill rate should be lower (since you should be close to the node and making people think twice about rushing through), your death rate should be higher (since, as mentioned prior, you're a high priority target, and you should be at the forefront of most pushes), and your occupied should be much higher (as your key utility is to rush in headlong, break enemy defense, take the node yourself and say MINE to anyone that disagrees). Not sure what you think a video will show otherwise, unless you intend to show us a montage of you with a hand up to a node with the word "interrupted" flashing on screen over and over.
