It is nitpicking, and the only reason it's coming up is because of the weaker AST potency and toolkit. One more MND accessory in stats won't fix the stubborn RNG of the cards, nor the high cooldown cost of it's niche skills. Giving both jobs both bonuses adds new questions, and new possible problems are created that could upset the apple cart in balance (SCH+SCH with MND bonus, that is a problem). Not to mention there will be more healer jobs in the future.
