No, we need an armored Behemoth with a jetpack.
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No, we need an armored Behemoth with a jetpack.
*Picks up mic* I'd rather they make new models, with higher res textures instead of taking old models and only making them a little better. Take the wolves(Starved dog creatures that they are) for instance. Remember that they were basically undead hounds? Why are they still so... Scrawny when alive? Just seems lazy to me.
Don't you... Forget about me~
http://img3.wikia.nocookie.net/__cb2...%28FFXI%29.jpg
dark knight mount = pink unicorn that sneezes rainbows
Please no more mounts from 200 "end game" fights. It was mind numbing to do it 400 times...
What we need is incentives for:
- Non-tanks to try out tanking - expand the pool of available tanks
- Existing tanks to go tank for low level - that's where the real shortage is
- Tanking consistently over a long period - not something you farm your ass off for two weeks then never again
I don't even have my Paladin mount. It only counts if you're doing 8-man content, and only very specific ones at that. So, I'm not terribly worried about any up and coming rewards for level 60 players. My guess is that if they do add any kind of mount, it will be a flying mount to stay in-keeping with the Heavensward content.
You mean this?
http://www.rubberslug.com/user/46e09...-battlecat.jpg
If this is true then all I need is to glamour the star-spangled subligar and some boots to complete the look along with a glowing sword so I can utter the phrase "I. HAVE. THE POWERRRRR"
I used to think that working 200 runs (per tank) was bad... until I started working for ADS mount. At least for the tank mounts we have a wider selection of choice to clock for the 200 runs and echo helps to increase the success rate as well. Not to mention you only need to roll the dice with RNJesus 7 times per run. Frontline only have 2 choice (and they share the same map) and you have to roll the dice against RNJesus for a whooping 23/71 times!