A "nerf" for the alexandrite part could be increased Alexandrite drop and/or higher chance to get mateia IV from level 51+ gear (a higher supply will decrease the prices)
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A "nerf" for the alexandrite part could be increased Alexandrite drop and/or higher chance to get mateia IV from level 51+ gear (a higher supply will decrease the prices)
Have you guys ever considered that this might be like what XI has with artifacts/relics/mythics/empyrian? Old relics might still have their upgrades and so does the new one if that really exist.
I understand the point people are making, but this isn't FF11. Looking at the info, it looks like 3.0 relics will be a stand alone. Maybe the perk they're speaking of for having zeta means that you can skip a part of the grind, but in either case, this isn't FF11, I don't know why you're expecting the same concept to be carried over.
Remember the crafting specialization thread with people speculating and part of the speculation was based on FF11's crafting system? Two different games.
So caring about your customized legendary weaponry is pointless - got it.
Well, it's not like you're going to throw it away on day 1 when the expansion hits. It'll probably still be useful for a couple of weeks/months until you get a replacement. As a comparisson, people still use ilvl 115 weapons in FCOB, which is 20 ilvl lower than the current cap. Heck, I even cleared FCOB with my alt using a HA blade until I got my Dreadwyrm...
Relics in FFXI were way harder to get then relics in FFXIV which is probably why they aren't carrying them over.