They already reduced max. TP in XIV from 3000 (during 1.x) to 1000.
1000 is a good number.
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They already reduced max. TP in XIV from 3000 (during 1.x) to 1000.
1000 is a good number.
People actually use tp for taking and melee classes, and yes you can run out just like mages run out of mp.
This is like asking why Pokemon uses extremely small numbers, or why Eternal Sonata crits could be like, 100k at some points (so..nice..)
It's just the numbers they chose.
For some reason my monk seems to be an exceptional machine of burning TP... And I can't do anything for stopping it, even if I start using invigorate since I get less than 600 TP. At the 2nd or 3rd invigorate..... Starving already and having to change mechanics and reduce the impact D:....
Why not start at 0 TP when combat begins why you are at it!
Well for palidons during boss fates, if your main tanking it and the fate is taking a really long time. Doing that rage of harlone combo over and over, aventually I ran outa tp today in coetheas actually, and had to just stand there and wait for it to come back up.
100 TP? Seems you never played as a melee. Lol ok. There is nothing more to see here let's move to another topic.