Originally Posted by
Soulfire
New to MMO life? I've been doing this for over six years. Granted I did not play many pay-to-play games, so I'll give you that.
When I said it was the epitome of free-to-play I meant it summed up the mechanics I personally would not expect from a pay-to-play game. To my dismay, it appears my expectations have been betrayed, and a number of pay-to-play games are using such systems.
Let me say that again in a way easier to understand. It's not about what's in free-to-play or pay-to-play games. It's about quality. When I have to pay monthly fees to play a game, I expect quality.
Currently this game is free-to-play because it did not meet that bar - that bar of expectation of quality held by so many.
You know what I hate to see?
Tears.
People crying over losing something important.
And especially the jerks who say stuff like "Quit your QQing."
This will become what you see. Over, and over, and over again.
That is NOT an enjoyable environment. That is NOT quality. It makes me so very, very FURIOUS at the people responsible for implementing that system. I do not want to hear how Square Enix caused my dear friends to suffer.
All of it for what? One guy to feel like he accomplished something, you say?
Many others fall into depression and shed actual tears, all so that one guy can have a coveted item and feel accomplished? Feel accomplished because of LUCK?!
Last I checked this game was gonna be based on skill and strategic planning.
Last I checked the aim was to make this game as enjoyable as possible for everyone.
I must've missed the memo that said otherwise.