- The following issues have been fixed:
- Starting a guildleve could crash the server.
- Guildleves are sometimes not shared at the beginning of a guildleve.
- Countermeasures have been setup in response to possible login difficulties.
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- The following issues have been fixed:
- Starting a guildleve could crash the server.
- Guildleves are sometimes not shared at the beginning of a guildleve.
- Countermeasures have been setup in response to possible login difficulties.
- The stockpile points required to raise a player's supply rating has been reduced for the hamlet defense battles.
- The following issue has been fixed:
- Recast timer may not function correctly when an action is initiated.
- Progress may not be possible in the leatherworker quest "Head of the Class" (*EN only)
- The waiting time for reentering the Thousand Maws of Toto-Rak has been increased from 5 minutes to 15 minutes.
- The amount of bonus company seals awarded in company leves has been raised based on leve objective and difficulty.
- The amount of company seals awarded for caravan security missions has been raised.
Low-level Caravan Security
<table width="580" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td width="20%" bgcolor="#f5cca2" align="center">Cargo Delivered (Packs)</td><td width="20%" bgcolor="#f5cca2">0-2</td><td width="20%" bgcolor="#f5cca2">3-5</td><td width="20%" bgcolor="#f5cca2">6-8</td><td width="20%" bgcolor="#f5cca2">9</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Maelstrom</td><td bgcolor="#fffaf3">60</td><td bgcolor="#fffaf3">100</td><td bgcolor="#fffaf3">140</td><td bgcolor="#fffaf3">200</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Twin Adder</td><td bgcolor="#fffaf3">70</td><td bgcolor="#fffaf3">110</td><td bgcolor="#fffaf3">150</td><td bgcolor="#fffaf3">210</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Immortal Flames</td><td bgcolor="#fffaf3">60</td><td bgcolor="#fffaf3">100</td><td bgcolor="#fffaf3">140</td><td bgcolor="#fffaf3">200</td></tr></table>
High-level Caravan Security
<table width="580" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td width="20%" bgcolor="#f5cca2" align="center">Cargo Delivered (Packs)</td><td width="20%" bgcolor="#f5cca2">0-2</td><td width="20%" bgcolor="#f5cca2">3-5</td><td width="20%" bgcolor="#f5cca2">6-8</td><td width="20%" bgcolor="#f5cca2">9</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Maelstrom</td><td bgcolor="#fffaf3">170</td><td bgcolor="#fffaf3">250</td><td bgcolor="#fffaf3">330</td><td bgcolor="#fffaf3">500</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Twin Adder</td><td bgcolor="#fffaf3">180</td><td bgcolor="#fffaf3">260</td><td bgcolor="#fffaf3">340</td><td bgcolor="#fffaf3">510</td></tr><tr valign="middle" class="td01" align="center"><td bgcolor="#f8dfc5">Immortal Flames</td><td bgcolor="#fffaf3">170</td><td bgcolor="#fffaf3">250</td><td bgcolor="#fffaf3">330</td><td bgcolor="#fffaf3">500</td></tr></table>- The algorithm for calculating the following parameters has been revised:
Critical Hit Rating / Critical Hit Attack Power / Magic Critical Hit Rating* Players will find the impact of these parameters more pronounced when facing higher-level enemies.- Changing from gladiator to paladin will no longer reduce HP. Instead, the character’s INT will be reduced.
- Archer and bard weapon skills now affect Shot recast time.
- Those equipped with a shield now have a chance to block attacks while casting. A successful block prevents spell interruption.
- The following changes have been made to actions:
<table width="580" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td width="15%" bgcolor="#f5cca2" class="th01">Class /<br>Job</td><td width="25%" bgcolor="#f5cca2" class="th01">Action / Trait</td><td width="60%" bgcolor="#f5cca2" class="th01">Adjustment</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f8dfc5" rowspan="5">Pugilist</td><td bgcolor="#fffaf3">Concussive Blow</td><td bgcolor="#fffaf3" align="left">・The effect of the combo bonus has been raised.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Haymaker</td><td bgcolor="#fffaf3" align="left">・Physical attacks now deal more damage.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Aura Pulse</td><td bgcolor="#fffaf3" align="left">・Physical attacks now deal more damage.<br></td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">Howling Fist</td><td bgcolor="#fffaf3" align="left">・Physical attacks now deal more damage.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">Simian Thrash</td><td bgcolor="#fffaf3" align="left">・The effect of the combo bonus has been raised.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5">Monk</td><td bgcolor="#fffaf3">Dragon Kick</td><td bgcolor="#fffaf3" align="left">・The effect of the combo bonus has been raised.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f8dfc5" rowspan="2">Gladiator</td><td bgcolor="#fffaf3">Riot Blade</td><td bgcolor="#fffaf3" align="left">・Physical attacks now deal more damage.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">Goring Blade</td><td bgcolor="#fffaf3" align="left">・Recast time has been reduced from 80 to 60 seconds.<br>・Physical attacks now deal more damage.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5">Paladin</td><td bgcolor="#fffaf3">Hallowed Ground</td><td bgcolor="#fffaf3" align="left"><Before><br>Renders you impervious to physical attacks.<br><After><br>Renders you impervious to most attacks.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f8dfc5" rowspan="3">Marauder</td><td bgcolor="#fffaf3">Berserk</td><td bgcolor="#fffaf3" align="left">・Increases physical attack and reduces physical defense more than before.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">Rampage</td><td bgcolor="#fffaf3" align="left"><Before><br>Increases your attack speed and power for each physical attack against you, and restores HP for each critical hit you land.<br><After><br>Increases your attack speed and parry rating for each physical attack against you, and restores HP for each critical hit you land.<br>・Effect now wears off at a faster rate.
</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Whirlwind</td><td bgcolor="#fffaf3" align="left"><Before><br>Combo Bonus: Combo Bonus: Consumes TP to increase damage when you are below 50% HP.<br><After><br>Combo Bonus: Resets Berserk effect when active to increase damage.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5" rowspan="2">Warrior</td><td bgcolor="#fffaf3">Collusion</td><td bgcolor="#fffaf3" align="left"><Before><br>Redirects enmity generated by target party member’s next attack to you.<br><After><br>Redirects a portion of enmity generated by target party member's next attack to you.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Steel Cyclone</td><td bgcolor="#fffaf3" align="left">・TP cost has been reduced from 2000 to 1000.<br>・Physical area of effect attack damage has been reduced.
・Rampage now grants less damage increase.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5" rowspan="6">Lancer</td><td bgcolor="#fffaf3">Vorpal Thrust</td><td bgcolor="#fffaf3" align="left">・No longer subject to an accuracy penalty.<br></td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Impulse Drive</td><td bgcolor="#fffaf3" align="left">・No longer subject to an accuracy penalty.<br></td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">Life Surge</td><td bgcolor="#fffaf3" align="left">・Effect duration has been increased from 60 to 180 seconds.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Power Surge</td><td bgcolor="#fffaf3" align="left"><Before><br>Consumes TP to increase your attack power and damage you sustain, up to a maximum of three stacks. Cannot be used simultaneously with Life Surge.<br><After><br>Increases attack power and reduces defense. Duration is extended when a weaponskill or Jump is used on the target. Effect is enhanced if duration is extended several times, up to a maximum of three stacks. Cannot be used simultaneously with Life Surge. Effect ends upon reuse.<br>・Recast time has been reduced from 30 to 10 seconds.<br>・Action no longer consumes TP.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Chaos Thrust</td><td bgcolor="#fffaf3" align="left"><Before><br>Delivers a sixfold attack at low accuracy.<br><After><br>Delivers a sixfold melee attack and grants a bonus to critical damage.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#fffaf3">Enhanced Power Surge</td><td bgcolor="#fffaf3" align="left">・Effect potency has been reduced.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5">Dragoon</td><td bgcolor="#fffaf3">Jump</td><td bgcolor="#fffaf3" align="left"><Before><br>Delivers a jumping attack, returning you to your original position after the attack is made.<br><After><br>Evades physical attacks and delivers a jumping attack. Returns you to your original position after the attack is made.</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f8dfc5">White Mage</td><td bgcolor="#fffaf3">Benediction</td><td bgcolor="#fffaf3" align="left">・Area of effect has been expanded.</td></tr></table>- The following bug has been fixed:
- The help text for certain actions were incorrect.
- The following issues have been fixed:
- The server may crash during progression in the battlefield for the quest ‘United We Stand.’
- Countermeasures have been set up to address the issue wherein certain cutscenes may not play correctly in the quest ‘United We Stand.’
- Progress in the quest ‘United We Stand’ is now possible upon victory in the battlefield even if certain cutscenes have been skipped.
- The following issues have been fixed:
- Achievements may not properly be granted upon completion of a company leve.
- The requirements for obtaining the Allagan Band have changed:
Monsters that appear in behests at the aetheryte camps listed below will no longer drop the Allagan Band. Instead, if a player has fulfilled the requirements to progress in the quest “A Relic Reborn,” they will be able to obtain the item as a reward for completing the behest.
- Camp Iron Lake
- Camp Broken Water
- Camp Nine Ivies
- The following bugs have been fixed:
- Certain conditions for “Target” in the “Recruit” menu do not function properly.
- Including a 1 byte comma (,) within the tab name field of the “Log Settings” page (Configuration > Log Settings) and closing the page will cause the game to freeze when the page is reopened.
- The Return command may not work properly when used to move a character from the Market Wards to the inn rooms in Gridania.
- The text is sometimes missing from the journal for the quest “Engineering Victory.”
- Countermeasures have been implemented in order to address the following issues with Skirmish.
- Under certain conditions the server may crash
- The screen sometimes remains dark upon entering the instance and all control is lost
Due to these countermeasures, your character will now appear at a different location immediately after teleporting to Locke’s Lie or Turtleback Island.
- The following bugs have been fixed:
- Completing the faction levequest “Intel Outside” may not unlock “Wanted: the Maskmaker.”
* You may see 2 records of “Intel Outside” being completed in your Lodestone History, but this will not affect gameplay.
- The following changes have been made to the loot of Atomos.
- Over-aspected cluster can only be obtained as a loot upon the first defeat of Atomos.
- After the first defeat, the amount of over-aspected crystals will increase.
The following adjustments have been made:
- The rate at which combatable Atomos appears has been reduced.
- Monsters will no longer spawn around Atomos when it appears in low and mid level areas.
- The selling price for the following items has been reduced to 1 gil:
Dried Prunes
Ginger Cookie
Blood Drops
Dawn Drops
- The amount of Grand Company Seals required to trade for 999 Bronze Arrows has been raised from 25 to 50.