How about letting every crafting class level to 50 then only one crafting class can gain levels beyond 50 whenever they increase the level cap
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How about letting every crafting class level to 50 then only one crafting class can gain levels beyond 50 whenever they increase the level cap
It would be nice if characters were cheaper than $3 each. XD
The whole system itself demands you level multiple crafts if you want to have the best skills for finished items or making parts. It was never intended to have you interact with other players to get the pieces you need. "Hey bro, mind doing 200 synths of this one part for me to get a few hq's? Thanks dude".
They would have to gut the entire system to make mastering a craft without a hundred hoops to jump through possible.
I'm not QQ the problem is everyone level max craft which mean there noting selling on the market due to the fact everyone have max craft. So what the point of even selling item if everyone can make it themselfs?.
They should allow everyone to level to 50 but once they rise the cap you can only master 1 craft per Char.
SE please nuke forums. It's been a mistake :|
Replace crafters with a botting retainer that crafts for you. Spare people the pain.