I glad they didnt nerf t9 besides the echo. I am still trying to beat it and I would rather it not be really easy.
Printable View
I glad they didnt nerf t9 besides the echo. I am still trying to beat it and I would rather it not be really easy.
What a boring patch. Next.
I survived to Blighted as a Warrior once.
I was stoneskined, had just used Inner Beast and Mercy Stroke on the bee (or was it a bulb?) and it healed me for a few hundreds HP.
I'm not really sure what saved me but I survived with 400 HP. I have video as proof on my ps4 XD
But yeah... It's kinda sad they nerfed some of the best mechanics.
Only mechanic I wouldn't mind seeing nerfed on t9 is the boss recovering HP when it hits someone with Lunar Dynamo.
One shotting the person (or almost that) isn't enough already, boss HAS to recover HP as well!! WTF
Well, glad I was able to clear t6-8 already, still working on 9
Yeah, it hits for around 10k'ish dmg prior to 2.41's nerf.
Only hits for around 4k dmg (modern gear nets you 5k+ easily), and the fight is so scripted you shouldn't be getting hit by it at all.Quote:
Only mechanic I wouldn't mind seeing nerfed on t9 is the boss recovering HP when it hits someone with Lunar Dynamo.
One shotting the person (or almost that) isn't enough already, boss HAS to recover HP as well!! WTF
I feel bad for anyone who still winds up wiping to t6 or t7. Especially t7, which is piss easy now. At least the entire party can still get eaten by Raff and give her a +8 buff for t6.
Nael did this in 1.0 as well, so I don't think they'd remove such an homage.
They tend to remove insta-kill mechanics. In T9 this may be Binding Chains, Heavensfall (direct landing on you damage), and Garrote stacks.
Not that I'd welcome any changes to these, mind you.