in reply to Rinchan (cause character limits are the devil)
invigorate is what 90 seconds? 120 seconds? and you're comparing it to aetherflow (which is god tier) 60 seconds and it gives you 20% mana back where as invig gives 400 tp and 500 on drg BUT drg have higher costs on most their attacks, almost evrything they use consumes more TP than the natural regen, monk's who have 420 skill speed last about 4 minutes before they start having TP problems, at 5 minutes they are complately starved.
goad sounds like it's a single target thing and seems good BUT it still brings up the problem of it is less efficient to ask for TP than to let us see it in party list, and if you give me the whole it helps you see stuff YOU CAN'T SEE SHIT IN THE LITTLE SLITS WHERE A BAR COULD BE CAUSE THE (DE)BUFFS TAKE UP 75% OF THAT SPACE.
saying that a monk or a dragoon should just drop part of their rotation (like DoTs which smn proves is OP) is basically saying that we should just have 4 casters and a bard for foes dps increase to the max. or have 2 bards for alternating foes and 3 casters. something i should point out is it's ONLY and 10% magic res decrease, essentially a 5-10% damage buff for about 45-60 seconds which yes is good but realistically it will take you 2 minutes or so to get that all back and if you use a paeon's for about 30 seconds just till invigorate you've only reduced your damage by 20% for 30 seconds while keeping your melee at 450+ and then can switch to foes for 30 seconds.
what i'm asking is help for others as well as myself so that i can better increase the efficiency of my support abilities.
