Can't change FC affiliation as far as I am aware. Therefore players can't just "follow the winning GC around".
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Storm win rate for my was 70-80% for the first few weeks. Down to 40% now. (for me at least)
Could attribute that to people just knowing their role more then they did.
Hence why I have pretty much disregarded any post in this thread that blames the long queue times on DPS, and you are just validating my point.
The thing is even though that you’ve clicked on Commit, if someone else does not click on Commence before the time runs out or clicks on Decline, you will see the same message that the registration was withdrawn.
The Duty finder queue consists of several phases: Reserving an Instance, Forming a party, finding missing members for the party and confirming/commencing the duty.
From what i’ve seen, it has something to do with when, how and how many people are queuing up for the DF.
When it comes to the “how and how many”, chances are that a premade group would have to wait longer in a queue, then someone who is queuing up Solo. Especially if the one who is queuing up solo, is queuing up with a Job which is classified as “In need”. Next to that, the composition of the group that queued up will also influence the queue time. A group consisting of a Tank and a Healer will most likely have a shorter queue then a group consisting of 2 DPS.
If you queue up Solo, it also matters if you select the Join in Progress or not. If you queue up with the Join in Progress marked, while the one who entered the queue before you did not mark the Join in Progress, you will most likely get a group sooner, since
It all depends on how many people of a certain class are queued up in the Duty Finder. There will always be an excess of DPS in the queue, compared to Tanks and Healers.
Next, you have the “when”, part of the queue. If your party is queuing up for a Duty with group of 2 and the Duty finder is still in the “Forming Party/Reserving Instance” and one of your friends joins the enters queue after your party has entered the queue, there is still the possibility that your friend will be paired/matched with a group which entered the queue before you did, filling up that last spot for their party.
From my experience, i believe that the “average wait time” is based on the class you queued up with as well as the wait time of the previous player(s) with the same class that queued up for the same content. Let’s say, you queue up as a Dragoon and 3 Dragoons who queued up for Frontlines before you managed to get into Frontlines after 10 minutes. I think that your average wait time is based on those 3 dragoons who entered Frontlines before you, not an average wait time for all classes over a timespan a day.
To test it. When you queue up with your friends, ask what their wait times are. You will most likely hear quite a few different numbers.
But, in all fairness, after writing my comments above i would like to quote this from the Live letter as well:
In that comment they said that they are going to further address the Duty Finder after Patch 2.35, so they are aware that changes or tweaks need to be implemented.Quote:
Originally Posted by Letter From the Producer LIVE Part XVI Q&A Summary (08/11/2014)
In my opinion, i would check if the Duty Finder actually matches together groups that do not follow the predetermined party Composition and forms parties consisting of more then 2 healers and no tanks.
Perhaps people are able to change their jobs when they enter Frontlines?
I don’t play Frontlines, so i have no idea if people can change their jobs during a Frontline Duty…
But, especially the 4 healer party, sounds like a bug and you should keep reporting it with as much Info as possible.
It's apparently set up to be a role-less queue. Theoretically you could queue into a party with 7 healers or an all DPS party, and yeah you can change your job as many times as you like as long as you are in your GC's safe area while in Frontlines.
Getting booted out of the queue when it withdraws even if you yourself hit commence is most likely a bug. They fixed a bug like that in one of the hotfixes, there might just be another one. It was somewhere along the lines of if you hit commence right as someone withdrew, it would count yours as a withdraw.
Quote:
An issue wherein players were withdrawn from a Duty when selecting Commence at the same time another player selected Withdraw.
I was solo queued.
In another instance I was queued in with a friend. We both saw 70/72 players, and the registration was withdrawn. It is nothing other then a bug.
Queues don't work like they do for CT - if some random in another party withdraws - it doesn't depop the queue. In frontlines it enters those that hit confirm, and replaces those that withdrew.
This is all irrelevant to the part of my OP that you quoted..Quote:
The Duty finder queue consists of several phases: Reserving an Instance, Forming a party, finding missing members for the party and confirming/commencing the duty. etc
All 3 of us queue up solo and on the same class. The one that queues up first does not always get the pop first.
As mentioned earlier in this thread (mainly by others), the average wait times are shared across GC's, which is a poor oversight.Quote:
To test it. When you queue up with your friends, ask what their wait times are. You will most likely hear quite a few different numbers.
I have already "tested" this as you mentioned by doing just that - asking what their wait times are (on the same class) and they are the same. Different on different classes also - despite Frontlines not actually taking role into account.
Party composition is ignored, as mentioned within this thread.Quote:
In my opinion, i would check if the Duty Finder actually matches together groups that do not follow the predetermined party Composition and forms parties consisting of more then 2 healers and no tanks.
Yes, at the spawn point players are freely able to switch to any class. Hence why what job you queue up for is irrelevant.Quote:
Perhaps people are able to change their jobs when they enter Frontlines?
This is very normal, and not exactly a "bad" thing from a strategic point of view. Issue here is that the "wait times" appear as though there is a job priority when there is obviously not, which is partly why I think the queue system is not functioning correctly.Quote:
But, especially the 4 healer party, sounds like a bug and you should keep reporting it with as much Info as possible.
It often feels like there is a job priority when you actually queue, but once the duty finder starts putting the actual parties together it just shoves people in where it can. I could definitely be wrong as no one can really tell what is happening behind that little queue box.
It sure is annoying being Maelstrom since 1.0, and getting stuck with these garbage queue times because apparently they win a lot. I'm not switching GCs because I like the Maelstrom gear.
Frontlines should not be GC based. It should just be 3 different teams going against each other. Who the hell cares about lore behind PvP anyway?